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Using RapidFire for Virtual Desktop and Cloud Gaming
AMD RapidFire Technology
Sample code and two use-cases show you how to use the RapidFire SDK for virtual desktop and cloud gaming to reduce latency. Find out how it might help your next project.

AMD TrueAudio Next and CU Reservation – What is the Context?
Where does TrueAudio Next fit into the emerging new ecosystem of audio processing for VR? Learn more in this part two blog.

VDR Follow-up – Tonemapping for HDR Signals
Check out the third in the series on VDR that provides practical advice on adapting a game's tonemapping pipeline to both traditional display signals and new HDR output signals.

ArrayFire v3.4 released
ArrayFire has released version 3.4 of their open source library of parallel computing functions that includes support for OpenCL™. This release focuses on 5 major components of the library that are common to many areas of mathematical, scientific, and financial computing.


Radeon Software Crimson Edition 16.10.1 is out. It includes support for Gears of War 4®, Mafia III, and a new AMD CrossFire™ profile for Shadow Warrior 2 and continues on improving by delivering on more new fixes for end user issues.
Learn more


Toronto, Canada,
October 16-18, 2016


Khronos @ Supercomputing 2016
Salt Lake City, Utah
November 13-18, 2016


AMD @ Supercomputing 2016
Salt Lake City, Utah,
November 13-18, 2016


Khronos @ SIGGRAPH Asia 2016
Macao, China,
Decemnber 5-8, 2016




OpenCL-on-FPGA training by StreamComputing
October 24, 2016


GPU Driver Software Engineer
Boxborough, United States


SMTS ASIC/ Layout Design Engineer
Shanghai, CN

IWOCL 2016 Slides Available
If you missed this year's IWOCL in Vienna you can still review some of the material from the event. The slides from the sessions are now available, including a presentation from AMD's Joseph Greathouse, Kent Knox, Kiran Varaganti and Mayank Daga, and Jakub Poła from the University of Wrocław and Vratis, Ltd. about the benefits of clSPARSE and the algorithms it contains.

Stay in Touch
Follow us on Twitter @AMDDevCentral to get the latest developer-focused news about tools, libraries, SDKs, training, events, GPUOpen, HPC and more.

Bringing VR into the Classroom
AMD brought VR into the classroom with a group of Grade 9 students to show how the technology can simplify math and physics concepts and ignite a new passion for learning. What did the students and teachers think about VR as a learning tool?

DirectX® 12 Multi-GPU Frame Pacing
Watch Video »
Radeon™ Pro WX 7100 Graphics Card for VR Content Creation
Watch Video »
Radeon™ RX Series: Software Features and Improvements
Watch Video »
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