Welcome to AMD Developer News August 2015 | Previous Issues
 
 
AMD APP SDK 3.0 GA is Here
 
The latest release supports OpenCL™ 2.0 plus adds support for Windows® 10 as well as Carrizo, Fiji and FirePro™ W8100 and W9100 series graphics cards. OpenCL 2.0 provides several improvements to the programming model that make it much easier to tap into the potential of AMD’s latest GPUs.  Find out more and try it out here.


 
 
CodeXL 1.8 Available for Download
 
This summer’s release of CodeXL is loaded with new features in every component. Some of those goodies include an HSA profiler, power profiling discrete GPUs, offline build and analysis of OpenGL® shaders, CPU Profiling for the “Carrizo” APU and lots more. Get the details in this new blog post then download version 1.8 here.


 
 
Introducing . . . AMD Compute Libraries
 
ACL is a new open source solution for developers who want to accelerate performance on GPUs, APUs and CPUs using BLAS, FFT, and SPARSE matrix math. Learn more about ACL here.


 

Curious about how DirectGMA works? Check out the Q&A details in the AMD Developer Community.

CONFERENCE & EVENTSâ—˘
VMWorld USA, San Francisco, CA, Aug 30 – Sept 3

 

IFA 2015, Berlin, Germany, Sept 4-9, 2015

 

IEEE 2015, Atlanta, GA, Oct 4-6, 2015

 

JavaOne, San Francisco, CA, Oct 25-29

 

LLVM Developers’ Meeting, San Jose, CA, Oct 29-30, 2015

 

 

TRAINING & EDUCATIONâ—˘
OpenCL™ 2.0 training in Amsterdam from StreamComputing, Sept. 2, 2015

 

OpenCL™ Training  in Baltimore, MD, with Acceleware, Sept. 22, 2015

 

Edinburg Napier University OpenCL™ courses

 

On-Demand Webinars & Tutorials – From AMD Developer Central

 

Visit AMD’s Training Partners for more training options or to schedule a customized training session

 

 

Senior Software Engineer, Austin, TX


Co-Op Engineer, Orlando, FL

 

 
 
 
New Version of AMD GPU Services Library Just Released
 
Version 3.0 of AGS adds support for new DirectX11 driver extensions, a UAV overlap extension and Multi-Draw Indirect, among other features. Get the full scoop and download it here.


 
 
Accelerating Performance. How does the ACL clFFT Library Stack Up?
 
It has been exciting times in the math libraries group here at AMD. We recently released ACL Beta1 and a new open-source clSparse library. To keep the excitement going, let’s talk a little bit about the performance of our clFFT library.


 
 
FireRays SDK 1.0 Available
 
The FireRays SDK is a high efficiency, high performance heterogeneous ray tracing intersection library for GPU and APU on any platform supporting OpenCL™ 1.2. FireRays exposes a well-defined C++ API for scene construction and performing asynchronous ray intersection queries. Get more technical details here, then download and try out the SDK here.


 
 
 

ACMLScript: Adjusting Heuristics (Part 3 of 3)
 

 

Watch Video »
 
 
Leverage the Speed of OpenCL™ with AMD Math Libraries
 
Watch Video »
 
 
AMD Asynchronous Shaders Demo
 
 
Watch Video »
 
 
 
FOLLOW US   Facebook   Twitter   LinkedIN   Google+   AMD YouTube   Email

OpenCL and the Open CL logo are trademarks of Apple Inc. used by permission by Khronos.

©2015 Advanced Micro Devices, Inc. All rights reserved. AMD, the AMD arrow logo and combinations thereof are trademarks of Advanced Micro Devices, Inc. Other names are used for informational purposes only and may be trademarks of their respective owners. Direct X, Windows are registered trademarks of Microsoft Corporation in the US and other jurisdictions.

Advanced Micro Devices, Inc., One AMD Place, P.O. Box 3453, Sunnyvale, California 94088-3453 USA
AMD Home | Copyright 2015 | Privacy | Cookie Policy | Trademark Info | Contact Us