Past Issues October 2011 
AMD Developer Central - Code Faster. Faster Code.
 
 
In this issue:
» New Webinar: Taming GPU compute with C++ AMP
» Powerhouse Incoming
» Coming soon to a browser near you!
» Bulk Encryption on GPUs
» Software Update: GPU PerfStudio 2.7
» Recently Added to developer.amd.com
» Upcoming Sponsored Events
  
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New Webinar: Taming GPU compute with C++ AMP

New Webinar:  Taming GPU compute with C++ AMP
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Developers today inject parallelism into their compute-intensive applications in order to take advantage of multi-core CPU hardware. Beyond CPUs, however, compute accelerators such as general-purpose GPUs can provide orders of magnitude speed-ups for data parallel algorithms. How can you as a C++ developer fully utilize this heterogeneous hardware from your Visual Studio environment? How can you benefit from this tremendous performance boost in your Visual C++ solutions without sacrificing developer productivity? The answers will be presented in this session about C++ Accelerated Massive Parallelism.

Join us on November 8th, 10am PST

Register
 
 
Powerhouse Incoming Powerhouse Incoming

Battlefield 3, one of the most-anticipated PC games of the year, launched on October 25th. Powered by the new Frostbite 2 engine, developed by DICE and published by EA, Battlefield 3 runs the gamut of supported technologies including AMD Eyefinity and DirectX® 11. Frostbite 2 now enables deferred shading, dynamic global illumination and a new streaming architecture. Building on acclaimed high dynamic range (HDR) audio from previous Battlefield games, Battlefield 3 builds on the best-in-class legacy with a brutally realistic soundscape. AMD is running a promotion with Battlefield 3.

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Coming soon to a browser near you! Coming soon to a browser near you!

A whole new way for AMD Developer Central members to find answers, collaborate with experts, and stay in the know. You can help choose an alternate ending by taking a very short survey.

Take Survey
 
 
Bulk Encryption on GPUs Bulk Encryption on GPUs

This article covers the implementation and optimization of the Advanced Encryption Standard (AES) on AMD GPUs using OpenCL™, which is fine-tuned for bulk encryption applications.  The results illustrated in this article prove the viability of implementing the AES algorithm on the AMD GPUs, which show considerable speedups. 

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Software Update:  GPU PerfStudio 2.7 Software Update: GPU PerfStudio 2.7

Download the new version to get OpenGL 4.0 support, DX11 / DX10 vertex shader debugging, pipeline stage view, a new image resource thumbnail viewer that allows the user to view image resources from different stages of the pipeline in one view and much more.

Download Now
 
 
Code Faster Recently Added to developer.amd.com

 5 minutes work for up to 5% more Hadoop Performance



 
 
Upcoming Sponsored Events Upcoming Sponsored Events
  • Heterogeneous Computing – Many Core / Multi GPU Performance of Algorithms, application Kernels (HeMpa 2011)
    October 17-21:  CMSD, University of Hyderabad, India
  • Supercomputing
    November 12-18:  Seattle, Washington
 See all Events